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Fixed in Unity 5.2.0

Votes

0

Found in

5.1.0f3

Issue ID

705045

Regression

Yes

[WebGL][Input] Input.GetMouseButton stays True when double-clicked in the build

WebGL

-

-

Priority: 7Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

Repro steps:
1) Open the project and the scene
2) Build and run the project for WebGL
3) In the browser open the console window
4) Try double-clicking and you will see that the result stays true

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