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Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 excep...
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did ... Read more
Unity thinks finger is still pressed after dragging it out of the window...
Steps to reproduce: 1. Open attached project "touch" 2. Open "test" scene 3. Build and run the project on windows (windowed mode) 4.... Read more
[Linux Editor] Editor extension crashes Unity
Steps to reproduce: 1) Open the attached project. 2) Go to Tools > Nottorus > Script Editor. An Editor extension shows up for a bri... Read more
[Shaders] SetFloat can not be set for arrays in shaders
Steps to reproduce: 1. open users attached project 2. play scene Expected: sphere blue Actual: sphere black Reproduced: 5.4.0b21 N... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more
Sometimes Unity Editor (OSX) crashes when closing it after idling
Steps to reproduce: 1) Open any project (I used a project from 802534). 2) Edit something (not sure if necessary). 3) Leave the comp... Read more
Loading corrupted assetbundle crashes
Steps to reproduce: 1. open users attached project 2. play the scene - crash Expected: there should be a way to check whether asset... Read more
Unity freezes/crashes importing 70mb png spritesheet into 5.4
Steps to reproduce: 1. create new unity project 2. import attached png - freezes/crashes Reproduced: 5.4.0b21, 5.4.0b14 Not reprod... Read more
[iOS] "CGColor" Memory leak on start up on 9.3.x
Reproduction steps: 1. Create and build new empty Unity project 2. Build it to Xcode profiler 3. Open "Leaks" instrument 4. Record L... Read more
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test3_3D_size. 3. Press play. 4. In hierarchy, select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects