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UI elements on child Canvases do not render in the Editor Scene window
How to reproduce: 1. Open the attached project (It has Canvas and text element. Also a Child Canvas with Child text element in it) 2... Read more
[SphereCollider] Surface normal on hit is inversed
Steps to reproduce: 1. Open attached project "SphereColliderBug-12June2015.zip" 2. Open "SphereColliderBugScene" scene 3. Press pla... Read more
[WP8] Editor crashes when building for Windows Phone 8
To reproduce: 1. Open attached project 2. Build for Windows Phone 8 3. Editor crashes Read more
Loading B&W jpg image in runtime produces incorrect result
Steps to reproduce: 1. Open attached project's scene "Test". 2. Enter play mode. 3. Black and white image loaded on runtime has some... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project 2. Open "Untitled" scene 3. Run it 4. Open console and notice that OnTriggerEnter2D is... Read more
Input.gyro does not work in Awake or Start anymore
How to reproduce: 1. Open attached project 2. Open scene VTPSphere.unity 3. Comment out line 39 in script followGyro.cs 4. Build to... Read more
[Build] Building in batchmode fails for first time after removing file f...
In batchmode after removing file, project building only succeed after second time. 1. Clone project from: https://github.com/Branto... Read more
[Mesh] "Failed getting triangles. Submesh topology is lines or points" e...
1. Mesh mesh = new Mesh(); 2. Debug.Log(mesh.triangles); 3. Get the error! (which doesn't cause anything bad, but is annoying) Seem... Read more
[TreeCreator] Terrain Tree Random Rotation has no effect
How to reproduce: 1. Create a simple tree 2. Create a terrain gameobject 3. Click place tree tab 4. Ensure that Random Tree Rotation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working