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[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...
[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example ... Read more
Unity crashes when using a Mono 4.5 class library on .NET 4.6
Reproduction steps: 1. Open project attached(Test46.zip) Expected result: Unity launches, and gets ready for work. Actual result: U... Read more
Fallback Fonts are still included in build after being removed from Font...
How to reproduce: 1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build 2. Ope... Read more
[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...
Reproduction steps: 1. Open project attached (wa_NetworkToHostOrderBug.zip). 2. Build project on WebGL with WebAssembly marked. 3. R... Read more
GUIView::OnInputEvent crash while trying to refocus Unity after trying t...
Steps to reproduce: 1. Open "AcessViolationReproduce.zip" project 2. Select the "mcs.rsp" file 3. Start to press and hold the Enter ... Read more
Processor spikes in "WaitForTargetFPS" when performing work on backgroun...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Enter the Play mode 4. Observe profiler Expec... Read more
[Android] 3D objects are not rendered when Disable Depth and Stencil is ...
To reproduce: 1.Download and open "TestVulkan.zip" project. 2.Open Player Settings and set "Disable Depth and Stencil" option to tr... Read more
Null Reference error when Selecting Dependencies of Prefab
Steps to reproduce: 1. Open attached project 2. In asset menu select Prefabs -> UI -> OptionsMenu.prefab 3. Right click -> Select D... Read more
Hierarchy Focus does not function
Steps to reproduce: 1. Open attached project 2. Select any element in the hierarchy 3. Press "F" or double-click to focus 4. Object... Read more
DirectCompute shader generates random lines instead of the cubes on AMD ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "StuxComputeTest"; Actual result: the cubes are generated wrong... Read more
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