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The Scene is saved when AssetModificationProcessor.IsOpenForEdit returns...
How to reproduce:1. Open attached "Repro-OpenForEditBroken.zip" project2. Make a change to the Scene3. Save the Scene Expected resul... Read more
[Regression] Window as a Transparent overlay fails when using DwmExtendF...
How to reproduce:1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene"2. Build the project and run it3. In t... Read more
Particle System scatters differently when in Play Mode
How to reproduce:1. Open attached project ("case_1111134-ParticleSystem.zip")2. In the Hierarchy, select ParticleSystemGruen3. Inspe... Read more
Particle System's height / distribution in Play Mode is affected when ch...
How to reproduce:1. Open attached project ("SimulationSpeedRepro.zip")2. Select ParticleSystemGruen in the Hierarchy3. Inspect the G... Read more
[iOS] Memory usage increased 8-10% from 2017.4 to 2018.2
While testing with the project from https://fogbugz.unity3d.com/f/cases/1100123/ I noticed that memory usage appears to have increas... Read more
[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.
Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro:1. Create a new Project.2. File ... Read more
Not enabling Garbage Collector in OnDisable will freeze next game execution
To reproduce:1) Open attached project and scene2) Open the only script there3) Comment out line 16 and save4) Play the scene5) Wait ... Read more
[BuiltIn] Transforming position with LocalToWorld while the input is in ...
Repro steps:1. Add the VFX to the Scene2. Open the attached VFX asset.3. Make sure the Position input of the Transform (Position) no... Read more
A button which hides all Gameobjects in the Scene does not un-hide them ...
To reproduce:1. Open any project2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the Sce... Read more
[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...
Prerequisites:The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default