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[Animation] Delete button functionality not working for blend tree motio...
Delete button functionality not working for blend tree motion property and transition condition property Steps to Repro: 1. Open a... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro: 1. Open attached project or Import huma... Read more
[Editor] "Missing Assembly Reference" Exception is thrown when creating ...
"Missing Assembly Reference" Exception is thrown when creating a build with Light Weight Preview Template. Prerequisites: Test with... Read more
Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. T... Read more
Project causes "Failed executing external process for 'Bake Runtime' job...
To reproduce: 1. Download zip file of project from OwnCloud and unzip.. 3. Edit BuildCommand.bat to point to the installation direct... Read more
[Animation] Null exception reference occurs on applying humanoid configu...
Null exception reference occurs on applying humanoid configuration when cursor is hovering over import pop-up Steps to Repro: 1. Op... Read more
IL2CPP exe fails during building because of generated duplicated fields
To reproduce: 1) Open attached project 2) Build for WebGL IL2CPP.exe will fail, stopping the whole build. Reproduced in 2017.1.0f3... Read more
Editor Skin becomes grey when a Collab project is opened for the first time
Editor Skin becomes grey when a Collab project is opened for the first time. 1. Create a new project in Collab and give access to t... Read more
It is possible to bypass Force Single Instance
To reproduce: 1. Create a new project and build it 2. Select the .exe file and double tap Enter quickly (might require multiple tri... Read more
.NET3.5 Editor crashes from a fixed statement in unsafe .dll compiled by...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: Crash Reproduced on 5.6.5p1, 2017.1.3p1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion