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3
votes
Fixed

[Android] Build fails when running IL2CPP build with Master compiler con...

Android

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Aug 29, 2020

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Version/s: 2020.1, 2020.1.3f1, 2021.1

Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more

0
votes
By Design

Decal doesn't update when changing the texture from a script

HD RP

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more

0
votes
Fixed

ContentSizeFitter calculates incorrect Height for TextMeshPro Text conta...

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Jul 17, 2025

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Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-108323.zip” project2. Open the “SampleScene”3. Observe the Game view4. In the Project Wi... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

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Jul 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Duplicate

Crash on LightProbesManager::GetLightProbeJobData when entering the Play...

Shadows/Lights

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Mar 03, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
By Design

[Crash] Infinitely recursive function which allocates memory crashes unity

Scripting

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Jun 11, 2015

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Version/s: 5.1.0f3

Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more

0
votes
In Progress

Cutout box is covered in a shadow when the object that houses the cutout...

Lighting

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Sep 23, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.5.0a1

How to reproduce:1. Open the project “IN-116084_StencilCutoutShadows”2. Observe the cutout box (Hole GameObject) in the Game View ta... Read more

1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

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