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0
votes
Fixed

Shader Graph Property type change breaks Shader Graph Node rendering

Shaders

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Jan 21, 2018

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Version/s: 2018.1.0b3

How to reproduce: 1. Open Unity 2. Load tester-submitted project(link in edit section) 3. Open shader 'PartyPreview' in Shader Graph... Read more

0
votes
Won't Fix

[Windows] Setting new project path to nonexistent disk causes Unity to g...

Hub

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Jan 22, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Open Unity editor 2. Select New+ 3. Insert invalid location, e.g. Y:\ 4. Select "Create project" Expected re... Read more

0
votes
Fixed

Editor crashes in PhysicsManager2D::ProcessContacts when spawning two ph...

Physics2D

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Jan 22, 2018

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Version/s: 2018.1.0a3, 2018.1.0b3

To reproduce: 1. Open the project, attached by the tester (see link in edit) 2. Launch the standalone build 3. Host the game 4. Ent... Read more

0
votes
Fixed

Particle System Culling is disabled even with a non-animated (random) sh...

Visual Effects - Legacy

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Jan 23, 2018

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Version/s: 2018.1.0b4

How to reproduce: 1. Download attached project file and open "Report" Scene (Check that the particle system has a circle shaped emis... Read more

0
votes
Fixed

[Android] Vulkan graphics API is not checked if device is compatible or ...

Mobile

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Jan 23, 2018

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Version/s: 2018.1.0b4

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan in the Player Setting... Read more

0
votes
Fixed

Unity crashes when Layer is added to Animator which was created with Ani...

Animation

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Jan 23, 2018

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Version/s: 2018.1.0b4

How to reproduce: 1. Open given Unity project 2. Enter "MixedBlend" scene 3. Enter Play Mode 4. Select "CharacterWhitebox" in Hierar... Read more

0
votes
Not Reproducible

Mono fails to compile a script with a correct generic expression

Mono

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Jan 23, 2018

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Version/s: 2017.3.0p2

This bug is a regression from: https://fogbugz.unity3d.com/f/cases/876738/ Fixed in 2017.2.1p4 Read more

0
votes
Duplicate

[iOS] iPhone X splash screen is distorted

iOS

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Jan 23, 2018

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Version/s: 2017.2.0p1

Read more

0
votes
Fixed

[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll

MacOS

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Jan 20, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Open the project 2. Make sure build target is set to Mac Standalone 3. Make sure selected scripting backend i... Read more

0
votes
Not Reproducible

[Android]Larger Single channel textures crash on Android when imported a...

Mobile

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Jan 22, 2018

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Version/s: 2017.3.0f3

1. Open the attached "TextureCrash" project and build it to device 2. Open the built application and press "Load BC4 Scene" Result:... Read more