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SetResolution fullscreen parameter does not work on Linux
To reproduce:1) Open attached project and scene2) Build and run it for Linux3) Notice it has opened as non-full screen 1024780 windo... Read more
[Timeline] Editor Window Modes cannot be switched using hotkeys
Editor Window Modes (Mix Mode, Ripple Mode and Replace Mode) cannot be switched using hotkeys. Steps to reproduce: 1) Open a new uni... Read more
CreateAssetMenu fileName results in asset name being cut off when fileNa...
How to reproduce:1. Open attached project "CreateAssetMenu.zip"2. In Editor menu, select Assets -> Create -> FileWithDot ->... Read more
ENABLE_VSTU is not defined when VSTU is enabled
VSTU loaded logo is also missing in the About window for the same reason. Read more
Deadlock due to UnitySynchronizationContext invoking event in lock
How to reproduce:1. Open the attached "DeadlockRepro.zip" project2. Open the "SampleScene" scene3. Enter the Play mode-- Editor free... Read more
Editor crashes on applying Rig Animation Type changes when it is set to ...
How to reproduce:1. Open the attached project2. Go to the Project window -> Models -> select Person2.fbx3. Go to the Inspector... Read more
[IMGUI] Null Reference exception is thrown on selecting different option...
[Editor] Null Reference exception is thrown at the time of switching Aspect Ratio in GameView 1. Open a new Project2. Go to Game win... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
CustomPropertyDrawer entries disappear when scrolling down
Steps to reproduce:1. Open user attached project to OC2. Select the scriptableObject 'InininCase_00'3. Unfold all elements in the li... Read more
Cinemachine Confiner ignore local offset on PolygonCollider2D
Cinemachine confiner don't take any lcoal offset set on a Polygon Collider 2D Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block
- Outdated documentation page is linked when clicking on the Help icon for "Virtual Texturing" Module in Profiler Window
- [Linux] No “File already exists” pop-up thrown when saving Shader Variants with an already existing name from Build Profiles or Project Settings window