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[Asset Bundles] Lag while loading big textures from asset bundles asynch...
Steps to reproduce: 1. Open attached project 2. Build the asset bundles: menu Swing > Build AssetBundles (ChunkBasedCompression) 3. ... Read more
SetRenderTarget with 3D volume texture and 2D array texture can't set mi...
How to reproduce: 1. Open attached project 2. Open scene RT_3D_MIPMAP_SCENE.unity 3. Play the scene - Note the sphere turns red 4.... Read more
Compilation error causes locked inspector to freeze
Steps to reproduce: 1. Open user's attached project. 2. Open the scene called "Test". 3. Select "GameObject" from the hierarchy. ---... Read more
If you are trying to create project with existent on the web site name t...
What happened When you are trying to create project with existent on the web site name then you will get error in Connect window Ho... Read more
Animation add property window selection fails when clicking fast
Steps to reproduce: 1. Create new project. 2. Create particle system. (Any other object works really) 3. Create animator and assign... Read more
[Shuriken] Effect shown in playback time is cut off
How to reproduce: 1. Extract and open the attached project "Playback Time Bug". 2. In the Assets find Raw_Emitted_BreakParticle pref... Read more
[Realtime] MaterialGlobalIlluminationFlags.BakedEmissive shows inconsist...
1.Open my attached project 2.Play scene in editor 3.Notice illumination in editor 4.Build & run project 5.Notice that there is no GI... Read more
Animated Substance and Particles freezes build
How to reproduce: 1. Open attached project and the only scene in it. 2. Build the project. 3. Run it and wait until it freezes (it s... Read more
RectTransform preview does not update image appearance
1.Open project 2.Choose Image gameobject 3.Activate RectTransform tool (press T) 4.Try to change RectTransform size (Activate previ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects