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Using Graphics.CopyTexture shows only grey color
To reproduce:1. Open users attached project "CopyTexture.zip"2. Open "Test.unity" scene3. Enter Play mode4. Observe a grey rectangle... Read more
Paint trees tool does not load images when paint tool is opened
Reproduction steps:1. Open "BugTerrainTrees.zip"2. Open "Assets/Scenes/AisLabScene"3. Select "AB Terrain"4. In the terrain component... Read more
Setting custom bake inputs from the Lightmapping.started callback throws...
Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more
Disabling Unity Analytics package throws compilation errors when project...
How to reproduce:1. Open the attached "Post-Processing Package compile failure.zip" project2. Open Package Manager window3. Make sur... Read more
[UI] Reset Functionality doesn't work for Canvas and Canvas Renderer
Reset Functionality doesn't work for Canvas and Canvas Renderer. Steps to repro for Canvas:1. Open a new project.2. Gameobject > ... Read more
Custom Simulation Space renders Ribbon Trail Particles incorrectly
To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity2. Open "Main" scene3. Enter Play mode4. Observe t... Read more
[OSX] NullReferenceException when choosing correct Android SDK/JDK/NDK r...
Repro steps:1. Create a new Project2. Main Menu -> Unity -> Preferences -> External Tools3. Browse for a SDK/JDK/NDK folder... Read more
Crash on GameObject::IsActive when calling PrefabUtility.InstantiatePrefab
How to reproduce:See Javier's description + his attached simplified project further down. Reproducible with: 2019.1.0a5, 2018.3.0b6,... Read more
Crash on scripting_object_get_class because Mono does not throw correct ...
How to reproduce:1. Open the attached project2. Open the "SampleScene.Unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
Dynamic GameObjects are not rendering Directional Light with LWRP when L...
Steps:1. Open attached project ("UsersProject.zip")2. Open scene "SampleScene" Expected: non-static GameObjects Sphere (1) and Spher... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes