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[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...
Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce:1. Open the "AudioManagerUpdate Crash.zip" project2. Open the "VideoIntroduccion.unity" scene2. Press Play3. Press ... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce:1. Open users project attached (MyTestProjectCrash.zip)2. Build and run for Standalone Expected: build is launched succ... Read more
[HDRP] Deleting Shader Graph Nodes duplicates the Shader Graph Preview o...
How to reproduce:1. Open the project attached by the user (weirdline.zip)2. Open the "ColoredGhostNoise" Shader with the Shader Grap... Read more
The Mesh preview in the Inspector gets compressed or stretched when the ...
To reproduce:1. Open the attached project2. Select the Cube prefab3. Resize the preview in the Inspector Expected result: The mesh p... Read more
[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce:1. Open attached project "ReplayKitBug.zip"2. Open "CameraScene.unity" scene3. Build for iOS4. Deploy the Xcode project... Read more
[Improved prefabs] Build process fails to remove child game object with ...
Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more
Linking Go code causes Garbage Collector to fail on Linux
To reproduce:1) Open attached project2) Open System Monitor (or another app for tracking memory usage)3) Build and run for Linux4) L... Read more
Crash when importing package from the asset store
Repro steps:- download the package- try to import it- notice it crashes before even starting the scene-Cannot reproduce in 2018.3.0b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved