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Unity Crashes on memcpy when entering play mode
How to reproduce:1. Open attached project "repro_1085487"2. Open "NordeusDemo" scene3. Enter play mode - observe the crash Reproduci... Read more
[Linux][Xorg|Wayland] Moving gnome window manager dialog pop-up moves th...
Steps to reproduce:1. Open any project2. Open Preferences/External Tools3. Press on External Script Editor drop-down and press "Brow... Read more
Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce:1. Create a new Unity project2. Create a new Scriptable Object/Import the user-attached package3. Select the Script... Read more
Light source still produces soft shadows on Android even when ShadowQual...
To reproduce:1. Open my attached project (ShadowQualityBug.zip)2. make sure Android is selected as a platform3. In scene test_grass,... Read more
Prefabs with SpriteSkin loses references to bone hierarchy when Library ...
How to reproduce:1. Open attached project "SpriteSkinNestedPrefab.zip" and scene "Scene"2. In Hierarchy window, create a prefab with... Read more
Compute Shader Compiler disregards integer bounds
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Select "HLSLCCTest" in the Project window3. "Show compiled code" in the Ins... Read more
[Terrain] Lingering ref to Terrain Layer after deleting it from disk
Reference to TerrainLayer exists after deleting the Terrain Layer from project/disk Repro:1. Create/open project in 2018.3.0b62. Cre... Read more
[VR] During play mode, headset rendering breaks if context menu is opened
Steps to reproduce:1. Create a new VR project2. Enter play mode with VR headset connected3. Right-click in the Hierarchy window or o... Read more
[iOS] Xcode fails to Archive Unity project generated with Analytics Libr...
This is a high priority issue. Xcode fails to archive even an empty project. Steps:1. Create a New Project2. Build for Release for i... Read more
Building app leads to meanless errors when UnityEngine.XR.WSA namespace ...
How to reproduce:1. Open attached Unity project "1089749_bug"2. Build project Expected result: Error with information about not exis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes