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Unable to fetch the correct bake backend after upgrading the project wit...
Steps to repro: 1. Open attached project and 'scene' scene;2. In the Lighting window go to 'Baked Lightmaps' tab;3. Double-click on ... Read more
Lightmaps broken in additive scene setups when Static Batching is enabled
Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial >... Read more
[iOS] The Accelerometer stops working when disabling the Gyroscope in Build
To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity2. Open "SampleScene" scene3. Build for i... Read more
Default timeline instance is selected on switching focus from Unity to a...
Steps to reproduce: 1. Open the attached project.2. Select the cube from hierarchy.3. In the timeline window, select sphere timeline... Read more
[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...
To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity2. Go to Edit > Settings > Player and ... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more
[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...
Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce:1. Open the "AudioManagerUpdate Crash.zip" project2. Open the "VideoIntroduccion.unity" scene2. Press Play3. Press ... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce:1. Open users project attached (MyTestProjectCrash.zip)2. Build and run for Standalone Expected: build is launched succ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime