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Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more
[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce:1. Open the attached project;2. Change Graphics API to Vulkan;3. Build and Run "ShaderTest_Custom_ComputeShader_Indirec... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce:1. Create a new project2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234")3. Copy and... Read more
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce:1. Open 'build settings' and switch to Android platform2. Open 'player settings' and set 'GPU Skinning' on / off3... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more
[Gameroom] InputField doesn't accept characters after minimising a maxim...
To reproduce:1) Open attached project2) Build and run for FB Gameroom3) Write something in the fieldExpected: Writing works4) Maximi... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce:1. Open user attached project2. Build the project3. Notice that build fails with: "UnauthorizedAccessException: A... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce:1. Switch to the android platfrom2. Open ParticleTest.unity3. Select the particle system4. Play the system Expect... Read more
[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. W... Read more
Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...
Repro steps:1. Open QA attached project "repro_1104524"2. Enter Play Mode3. Main Menu -> Window -> MemoryProfiler -> Take S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked