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Crash when 'OnCollisionEnter' function is triggered many times
To reproduce:1. Open attached project2. Open CrashScene3. Press play4. Editor crashes Read more
Object continuously rotates with frozen rotation
To reproduce the bug please follow the steps1. Open attached user project2. Open "scene" scene3. Play sceneCubes continuously rotate... Read more
Hinge Joint with Preprocessing Disabled does not provide Bounciness
To reproduce:1. Open attached project2. Open Untitled scene3. Make sure that Cube 1 has a Hinge Joint with Limits enabled, Bouncines... Read more
TerrainData.SetHeights doesn't update TerrainCollider properly
By changing terrain heights in small area TerrainData.SetHeights doesn't update terrain collider. 1. Open project "SetHeightsBug" (a... Read more
Shader compiler takes a lot of time to compile a shader
Shader compiler takes a lot of time to compile a shader. While testing project, crash didn't occur, but in user case, compiler gets ... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more
[Constraints] Can't unfreeze rigidbody rotations after modifying any of ...
Steps to reproduce: 1. Open the attached project2. Open 'RunMe' scene3. Attach the 'ReproduceBug.cs' script to the 'Cube' game objec... Read more
WebGL throws an exception on GameObject.CreatePrimitive(PrimitiveType.Cube)
Reproduction steps:1. Open the attached project "WebGLCrPr"2. Build the scene "bug" for WebGL3. Run the game, wait for 2 seconds aft... Read more
MeshSkinningTests comparisons will never fail
In MeshSkinningTests.cpp: 1) The pos, normal and tangent comparisons compare one set of results with themselves, so will never fail.... Read more
Scene gets dark after loading level again
To reproduce:1. Open attached project2. Open Main scene3. Press play4. Press Enter after cube collides5. Notice that scene now is dark Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template