Search Issue Tracker

1
votes
Postponed

Sprite Packer displays blank sprite images incorrectly

uGUI

-

May 20, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) Open the attached project. 2) Open scene 'TestSpriteAtlas.unity'. - A black circle is visible in the scene. ... Read more

4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

-

May 20, 2016

-

Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles"). 2. Deplo... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more

1
votes
Won't Fix

Before and after the video is played there's a black frame when Handheld...

Android

-

May 19, 2016

-

Version/s: 5.3.4p6

Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Notice that before and after the ... Read more

0
votes
By Design

[Android] Shader compilation fails on Nvidia Tegra 3

Android

-

May 18, 2016

-

Version/s: 5.3.4p4

To reproduce: 1) Open attached project 2) Add a cube in scene which would use material with "LightMobile/Eyes" shader 3) Build and r... Read more

0
votes
By Design

"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...

--

-

May 21, 2016

-

Version/s: 5.3.4p6

Steps to reproduce: 1. Download and open attached project. 2. Notice that the "Console" window outputs this message twice: "NewBeha... Read more

0
votes
Fixed

[VR] On Mac DK2 fails to respond after toggling VRSettings.enabled false...

VR

-

May 23, 2016

-

Version/s: 5.4.0b18

On Mac with Unity 5.4.0b18 in Play mode, toggling VRSettings.enabled from true to false causes the scene to vanish from the Oculus R... Read more

0
votes
Won't Fix

[VR] Mac: VRSettings do not update when DK2 headset is powered off

VR

-

May 23, 2016

-

Version/s: 5.4.0b18

VRSettings.enabled used to become false when the Rift goggles were powered off during Play mode. On Mac using Unity 5.4.0b18 in Pla... Read more

0
votes
Duplicate

Transforms in animations not animating

Animation

-

May 21, 2016

-

Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Play scene 3. Notice that the transform named "Leg Upper Left" fails to animate 4. Remove... Read more

5
votes
Fixed

[Texture3D] Allow non-power-of-two Texture3D sizes

Graphics - General

-

Apr 28, 2016

-

Version/s: 5.4.0b14

Currently Texture3D requires POT sizes. This is not very convenient for some use cases (e.g. 3D LUTs etc.). Modern GPUs can do NPOT ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.