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[Linux] Graphic errors/glitches when running player in OpenGL
-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it in ... Read more
[IL2CPP] Build fails when using 'in' parameters in interface definition
Steps to reproduce:1. Download attached project2. Build "SampleScene" on IL2CPP backend Expected results: Project successfully build... Read more
[Android] GPU Instanced mesh rendered with artifacts on Adreno 630 devices
How to reproduce:1. Open attached "PostProcessingMaster" project2. Deploy and run on Android device Expected result - Cube is render... Read more
[Profiler] ArgumentNullException thrown in the console when "Show Relate...
[Profiler] ArgumentNullException thrown in the console when "Show Related Object" option is selected for a sample 1. Open a new Proj... Read more
Left and right eyes are swapped in VR headset when playing a 360-video t...
How to reproduce:1. Open the attached project2. In Build Settings, set the Target Platform to UWP3. In Player Settings, enable Virtu... Read more
Unity freezes when entering and exiting Play Mode often while using Rect...
How to reproduce:1. Open the attached project (ownCloud link below)2. Enter Play Mode3. Exit Play Mode4. Repeat 2-3 steps few times ... Read more
[Android] READ_EXTERNAL_STORAGE gets added twice to android manifest whi...
Steps to reproduce:1. Open user attached project and build it with development build unchecked2. Open Android Studio3. Go to Build -... Read more
[Bolt] GUI Text Width is not calculated correctly when moving from one R...
please follow case 1096878 for back ports, are the underlying issue/fix is the same (@etiennec) To reproduce: 1. Download the attach... Read more
Editor crashes on AudioManager::FixedUpdate when transitioning/loading S...
How to reproduce:1. Open attached "DarkShapesVR" project and load Scene "Scene00Beach"2. Enter Play Mode and wait 2min~ until Scene ... Read more
[2D] Changing the X and Y positions of a sliced sprite in the Sprite Edi...
A gif is attached to demonstrate (also attached gif of how this looks in 2017.3.1.p4 - it behaves slightly differently) Steps to rep... Read more
All about bugs
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