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Command buffers do not render in the Right eye with Single Pass Stereo I...
To reproduce: 1. Open attached project; 2. Open "DemoSceneBlank" scene; 3. Go to Player settings (Edit > Project Settings > Player) ... Read more
Upgrading project from 2017.1 to 2017.2, slows down Root Motion
Reproduction steps: 1. Open "AnimationTest3.zip" project 2. Enter Play mode 3. Walk around using WASD Expected Result: The Player ... Read more
Sizable Ascii animations take long to load in editor
To reproduce: 1) Open attached project 2) Additively add "WaterBossAnimTest" scene Expected: The scene loads quickly Actual: It tak... Read more
[UWP] File.OpenAsync/DataReader.LoadAsync hangs when file is in Streamin...
How to reproduce: 1. Open the attached project and load the Scenes/test project and switch platform to UWP 2. Build project (Include... Read more
[Android][IL2CPP][.NET 4.6] Application crashes when opening c# socket c...
How to reproduce: 1. Open user-supplied project 2. Make sure that 'Test' scene is selected to be built, Scripting runtime is set to ... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run f... Read more
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements: * Primary monitor should be 4k resolution with High-DPI option (150% < X). * Secondary monitor should be 1080p resolut... Read more
Depth texture rendering through Mesh in Editor
To reproduce: Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare ... Read more
[IL2CPP] Can not access Platform settings for Standalone conf when inspe...
Steps to reproduce: 1.Open the attached project 2. Open the TestScene scene 3. Build and Run 4. Observe the error Actual results: E... Read more
Importing obj-file with mtl-file present in the folder does not import a...
Steps to reproduce: 1. Open user attached project 2. Reimport model Assets/ModelWithMtl/as1-oc-214.obj 3. Observe the log statements... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.