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Sprite placed in Scene view cannot be deleted until user explicitly focu...
Regression from 5.6.0p1 Repro: 1. Open attached project or create a new one 2. Drag and Drop the sprite from Assets to scene view =... Read more
[Particle System] The default-particle material is not assigned to the n...
Regression from Version 5.4.5p1 (3a377daef261) Steps: 1. Create a new Particle System 2. Take a look into Scene view ==> The materi... Read more
Dragging sprite to Inspector field creates the extra object in the Scene...
Regression from 5.6.0p1 Steps: 1. Open attached project 2. Create a new material 3. Drag the texture/sprite to Albedo through the S... Read more
[VP8]Unable to read movie header error when transcoding video to VP8 cod...
To reproduce: 1. Add video to the project 2. Enable transcode 3. Set custom dimensions to 2x2 4. Set codec to VP8 5. Hit apply Act... Read more
[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs...
Reproduction steps: 1. Open the attached project. 2. Make sure Metal graphics API is selected. 3. Build and run it for iOS. 4. Notic... Read more
[VR] Build w/ Point Light and VR enabled crashes
Steps to reproduce: 1) Download and open attached project "VR_light_crash.zip" 2) Make sure VR mode is on 3) Add "vr_light_crash" to... Read more
[Mobile] Realtime shadows pixelate on OpenGL
Steps to reproduce: 1. Download "889729 repro.zip" 2. Build to iOS 3. Deploy the project to iOS device. 4. On iOS device, click any... Read more
Image effects dont work in scene view
Image effects dont work in scene view. Reproducible in 5.60f3, 2017.1b1 Read more
"Transparent" render queue treats passes differently than "Geometry" or ...
Reproduction steps: 1. Open project attached(PassSorting23.zip) 2. Open scene "PassSortingTogether" 3. Open Frame Debugger 4. Change... Read more
Animated material color always returns default value at runtime
To reproduce: 1. Open project, attached by tester 2. Open scene, if not open 3. Press Play 4. Press X on the keyboard, which prints... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window