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Unity throws errors when overriding the same build
How to reproduce: 1. Create new Unity project 2. Save new scene 3. Select File -> Build Settings 4. Create new build called "test"... Read more
Having a lot of scripts results in an Blank Error, Unhandled Exception
Reproduction steps: 1. Open "MinimalRepro" project 2. "Tools" -> "CreateMegascript" 3. Wait for all the script to be created and co... Read more
"Caching.ClearCache()" doesn't always actually clear the cache
Reproduction steps: 1. Open "Test.zip" project 2. Open "Test" scene 3. Enter Play mode 4. Look at the Console window 5. Notice that... Read more
Unity Editor crashes while entering Play mode when Simulation Mode is off
To reproduce: 1. Download attached project "frontend.zip" and open in Unity 2. Open "Main" scene 3. Set the platform to iOS 4. Turn... Read more
Shader compile error on old surface shaders when LD rendering is used
To reproduce: Import the attached shader into new project You will see an error: Shader error in '....': 'Setup': output parameter ... Read more
[iOS] Shadows fail to render using A6 or older OpenGLES2 devices
Reproduction steps: 1. Open the attached project. 2. Makew sure graphics API is set to OpenGLES2 2. Build it to iPhone 5 or older iO... Read more
Editor crash caused by mesh filter corruption in asset bundle
To reproduce: 1) Open attached project and scene 2) Play it CRASH! Reproduced in 2017.3.0b1, 2017.3.0p2 Read more
SpriteRenderer does not correctly load sprite packed in bundle created i...
SpriteRenderer does not correctly load sprite packed in bundle created in another project Link to original forums post: https://for... Read more
[WebGL] Canvas Size/Resolution will not scale in browser when using Line...
How to reproduce: 1. Create new project 2. Switch platform to WebGL and set "Colour Space" to Linear 3. Build 4. Open build project ... Read more
Command buffers do not render in the Right eye with Single Pass Stereo I...
To reproduce: 1. Open attached project; 2. Open "DemoSceneBlank" scene; 3. Go to Player settings (Edit > Project Settings > Player) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph