Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a1
Issue ID
986890
Regression
Yes
Unity throws errors when overriding the same build
How to reproduce:
1. Create new Unity project
2. Save new scene
3. Select File -> Build Settings
4. Create new build called "test"
5. Override "test" build with new build called "test"
Expected result: New build should be created
Actual result: Unity throws errors
Regression first introduced in: 2018.2.0a1
Reproducible with: 2018.2.0a1
Not reproducible with: 2018.1.0b3, 2017.3.0p2, 2017.2.1p2, 2017.1.3f1, 5.6.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment