Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a1
Issue ID
986890
Regression
Yes
Unity throws errors when overriding the same build
How to reproduce:
1. Create new Unity project
2. Save new scene
3. Select File -> Build Settings
4. Create new build called "test"
5. Override "test" build with new build called "test"
Expected result: New build should be created
Actual result: Unity throws errors
Regression first introduced in: 2018.2.0a1
Reproducible with: 2018.2.0a1
Not reproducible with: 2018.1.0b3, 2017.3.0p2, 2017.2.1p2, 2017.1.3f1, 5.6.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment