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Start Delay of Particle System is not applied when object is in Timeline
Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more
Transform of the object is changed after playing its animation in the An...
How to reproduce: 1. Open attached Unity project "AnimationPreview 2018.1" 2. Select Humasn_EnableRootMotion in the Hierarchy window... Read more
Vector3Int causes boxing and high memory allocation when used as key in ...
Reproduction steps: 1. Download "BetterVector3Int.zip" project and open in Unity 2. Select Window > Profiler > Memory 3. Select Test... Read more
[Windows] The Editor silently crashes if opening a project from inside a...
Reproduction steps: 1. Create a New Project 2. "File" -> "Open Project..." -> Open a project (Can be the same project, but not nece... Read more
BuildPlayer with BuildOptions.Il2CPP does not output an IL2CPP build
Reproduction steps: 1. Download user's project and open in Unity 2. Click BugReport -> Build Expected: IL2CPP build should be made ... Read more
In built Player the IsLightmapBakeTypeSupported() GCAlloc's 17B every fr...
Reproductions steps: 1. Download user's project and open in Unity 2. Build a Windows Standalone 64bit Player 3. Start built Player 4... Read more
[Firefox] Cursor unlock will cause a camera rotation
Steps to reproduce: 1. Build "firefox-cursor-lock.zip" project on WebGL 2. Launch on Firefox browser 3. Press Tab to lock the cursor... Read more
[Android] Floating point crash on Mali400 on Survival shooter
Build crashed when scripting backend is selected to Mono. Steps to repro: 1. Download "Survival shooter Tutorial" project from the ... Read more
[HoloLens] Manipulation Event Data is wonky after resuming from sleep
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run o... Read more
[Linux Player] Input to an UI Input Field is doubled
Steps to reproduce: 1. Create a new project 2. In Hierarchy window, add an UI->Input Field element 3. Save and Build the scene 4. Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion