Search Issue Tracker
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we ca... Read more
GL.End requires material.SetPass error in console when water is behind p...
To reproduce: 1. Open attached project.2. Press play.3. Open scene view.4. Select Water4Advanced game object in hierarchy.5. Go belo... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project.2. Create and save new scene.3. Export the scene into a package.4. Rename the scene in project e... Read more
Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...
How to reproduce:1. Open attached "ClothBug" project and "clothTest" scene2. Enter playmode Expected result: Editor does not crashAc... Read more
Scene view elements become washed out after enabling Linear Color Space ...
Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce:1) Open the atta... Read more
Editor attaching state is not reflected in Preferences/External Tools
Reproduction steps:1. Open the attached project (or any project)2. Go to Edit->Preferences->External tools3. Make sure your sc... Read more
Incorrect expiration date in the error message when seat is removed
Steps:1. Assign the Pro seat to a user2. Launch Editor3. Activate editor with received serial key4. Close the editor5. Remove a seat... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps:1. Open the attached project2. Click on Assets/material.mat to view it in the inspector3. Enable the Debug Inspec... Read more
Package Name in Identification settings does not save edit after focusin...
Steps to reproduce:1) Create a new project2) Change platform to Android3) Player Settings >> Other Settings >> Identific... Read more
Editor crashes after build when BuildAssetBundles() outputPath is create...
To reproduce:1. Open repro project2. Build and run scene Expected: scene will be built successfullyActual: on 5.4.4f1build process f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal