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[IL2CPP] link.xml files not recognized inside packages
Steps to reproduce:1. Open user attached project2. Play the scene and observe the "The types are |LinksTest| and |LinksTesta|" outpu... Read more
Contents of the Build Settings window move when a platform with more set...
How to reproduce:1. Make sure that you have the Android Component installed2. Create a new Unity project3. Go to File > Build Set... Read more
[ParticleSystemForce] The force component collapses the field range onto...
Repro steps: 1. Open the ExternalForcesIssue scene from the attached project.2 Leave the effect to preview for about a minute (issue... Read more
Editor takes a long time to load a Scene with Tilemap
How to reproduce:1. Open attached "tilemap bug" project2. Load Scene "test_empty"3. Load Scene "test_full" Expected result: Scene is... Read more
Serialized asset is null when loaded from bundle after using Resources.U...
To reproduce:1. Open attached project "UnloadBugTest.zip"2. Open "SampleScene.unity" scene3. Build MacOS Standalone4. Open built pro... Read more
Collision event delayed when using OnCollisionEnter, OnTriggerEnter
Steps to reproduce:1. Open attached project2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d)3. Click the Play button ... Read more
Prefab loses references if compile error is triggered during import
Repro steps:- download the Skeleton_GoodScript.unitypackage- start a new proj with 2018.3.0b5 or trunk- import this package to the n... Read more
[OSX][OpenVR][XR] Custom splash screens are not displayed
How To Reproduce:1) Create a new project in Unity Pro.2) Disable 'Show Unity Logo' in Player Settings -> Splash Image -> Logos... Read more
[iOS] "MapFileParser.sh: Permission denied" when building Xcode project ...
Reproduction steps:1. Build an empty iOS project from a Windows machine directly to a shared macOS folder.- Use build pipeline scrip... Read more
[Android] Project crashes on Xiaomi Mi 4i
[Android] Project crashes on specific Android device Steps to reproduce:1. Open attached project2. Build for Android3. App Crashes E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes