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Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Deploy to a device. Error appears in Xcode:"Bulk_Assembly... Read more
Splashscreen resources fail to load on 2017.1.0a2, causing FatalErrorMsg...
Steps to reproduce:1. Create a new project OR open any project2. Build for any platform with splashscreen turned on3. Run it Expecte... Read more
[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce:1. Open attached project2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend selec... Read more
[iOS] Some icons are not generated in built Xcode project when Target De...
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce:... Read more
[WSA] Building WSA solution fails when generating C# projects from Unity...
Steps to reproduce:1. Open the attached project (MinReproUnityProject.zip)2. Open the Assets/scene.unity scene3. Switch platform to ... Read more
Build fails because PlayerSettings.applicationIdentifier is not set via ...
Repo steps for command line:1.1 Download the attached project1.2 Delete all but "Assets" folder in the project (This is a requiremen... Read more
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more
Navigating the scene using WASD keys causes stuttering
While navigating through the screen view using right mouse button and WASD, little stuttering is visible. Movement stops for a momen... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. repr... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used