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0
votes
Fixed

Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a p...

Physics2D

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Oct 01, 2018

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Version/s: 2018.3.0b3

1. Open attached project "minimal_repro.zip"2. In Project view open Project/Prefabs folder3. Select Player Prefab and press "Open Pr... Read more

0
votes
Fixed

Prefab's Apply doesn't respect component dependencies (declared via Requ...

Physics

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Oct 02, 2018

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Version/s: 2017.4.12f1

How to reproduce:1. Download attached project "Joint"2. Make two instances of Cube prefab in the Scene3. Add Character Joint compone... Read more

0
votes
Fixed

Unity Editor crashes on SpritePacker pack review when being used with Ad...

2D

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Oct 05, 2018

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Version/s: 2018.3.0b3

To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

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Oct 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more

0
votes
By Design

OnParticleCollision() isn't called for Colliders which are marked as tri...

Visual Effects - Legacy

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Sep 23, 2018

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Version/s: 2018.2.0b6, 2018.2.8f1

Repro steps:1. Open QA attached project "repro_1083905"2. Enter Play Mode3. Observe the Console Expected: The name of the of the "Bl... Read more

0
votes
By Design

Crash on Transform::GetTransformAccess when accessing static GameObject ...

Networking

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Sep 21, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Open the "LAN CRASH REPRO.zip" project2. Open the "lan.unity" scene3. Build & Run the project4. Press Play i... Read more

1
votes
Fixed

Animator resets to the default layer when changing applyRootMotion durin...

Animation

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Sep 12, 2018

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Version/s: 2018.3.0a4, 2018.3.0b1

Repro steps:1. Open QA attached project "repro_1080216"2. Enter Play Mode3. Press Space on your keyboard and observe the Game View E... Read more

0
votes
Fixed

Varied timezones available on Mac and Windows

Scripting

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Oct 04, 2018

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Version/s: 2017.2.3p1

To reproduce:1. Open attached project "case_723483-TimezoneError-Win.zip"2. Open "scene.unity" scene3. Enter Play mode4. Observe the... Read more

5
votes
Fixed

[HDRP] Material imported with model doesn't preserve original base color...

Package: Scriptable Render Pipeline HD

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Oct 05, 2018

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Version/s: 4.0.1, 1.1.11

Steps to reproduce:1. Download cube.fbx2. Create new HDRP project3. Imported cube into the project4. Drag cube into the scene Expect... Read more

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