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'Use of unassigned local variable' error only appears if the variable in...
'Use of unassigned local variable' error only appears if the variable in question is not in an array To reproduce: 1. Open attached... Read more
'Assignment made to the same variable' warning only happening when the v...
'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce: 1. Open attached pr... Read more
Multiple properties are missing when using custom editor for Rigidbody2D
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Cube" GO 4. In inspector, inspect Rigid... Read more
[VR] 'Run In Background' reverts back to 'false' on Playback
Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more
SyncList not initialized error after SyncList was initialised and .Clear...
Reproduction steps: 1. Open project "SynclistRepro.zip" 2. Open the "Test" Scene 3. Play 4. Notice the "SyncList not initialized" er... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
World space canvas flicker when resizing game view
Steps to reproduce: 1. Open attached project 2. Open scene "TestBUG" 3. Rezise game view and notice canvas flickering Reproducible... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select Main Camera and notice that UI Image is ... Read more
[iOS] Compressed baked cubemaps creates visible seams on iOS devices
Steps to reproduce: 1. Open attached project 2. Build 'Seams' scene to iOS 3. Build the generated Xcode project to a device 4. Noti... Read more
Editor gets stuck on "Importing small assets" or crashes on "FindGridCel...
Reproduction steps: 1. Create a new project. 2. Import attached FBX file. Expected behavior: * FBX imports successfully. OR * Warn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects