Search Issue Tracker

0
votes
Fixed

[WebGL] Particle System's 'Gravity Modifier' field doesn't affect particles

WebGL

-

Mar 08, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. Notice that Gravity Modifier doesn't affect particles in WebGL Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

-

Mar 08, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

Editor gives error "Item not found for renaming with id"

Project Browser/Hierarchy

-

Mar 04, 2015

-

Version/s:

How to reproduce:1. Create a new project2. Create an empty gameobject3. Select that game object in Hierarchy4. Then click the projec... Read more

1
votes
Fixed

EditorWindow.update () is not called when UnityEditor is inactive

IMGUI

-

Mar 09, 2015

-

Version/s: 5.0.0f4

EditorWindow.update () is not called From getting to Unity5, when UnityEditor is inactive, it is no longer called EditorWindow.Updat... Read more

5
votes
Postponed
0
votes
By Design

[ImageEffects] Tonemapping is active in both Scene and Game views when H...

Standard Assets

-

Feb 23, 2015

-

Version/s: 5.0.0f3

How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Create a game object that would be visible in the scen... Read more

0
votes
Fixed

Mathf.FloorToInt behavior changed in Unity 5

Scripting

-

Mar 06, 2015

-

Version/s: 5.0.0f4

Mathf.FloorToInt bahavior changed from 4.6 to 5.0.In 5.0:When the floating point value gets close to int.MaxValue or greater, the re... Read more

2
votes
Not Reproducible

Crash on opening Scripts folder

Scripting

-

Mar 07, 2015

-

Version/s: 5.0.0f4

1. Open attached project "678350_jackalope.zip".2. Try to open Scripts folder.3. Unity stops working. Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

-

Mar 04, 2015

-

Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

Memory leaks when running standalone player with "-batchmode -nographics...

Deployment Management

-

Mar 04, 2015

-

Version/s: 4.6.2f1

Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchmo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.