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0
votes
Won't Fix

PhysicsDebugger visualization of GameObject doesn't display correctly wh...

Physics

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Sep 28, 2018

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Version/s: 2018.2.4f1

Steps to reproduce:1. Open project in "PhysicsDebuggerBug.zip"2. Open BugScene3. Select the GameObject "Character"4. Open the Physic... Read more

0
votes
Fixed

[Addressables] Modifying Addressable asset group contents does not mark ...

Package: Addressables

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Sep 24, 2018

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Version/s: 0.3.5

How to reproduce:1. Open user-submitted project (AddressablesSetDirtyBugRepro)2. Remove the Assets from Group 13. Add some Assets to... Read more

1
votes
Fixed

Unable to fetch the correct bake backend after upgrading the project wit...

Progressive Lightmapper

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Oct 03, 2018

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Version/s: 2018.3.0b1, 2019.1.0a3

Steps to repro: 1. Open attached project and 'scene' scene;2. In the Lighting window go to 'Baked Lightmaps' tab;3. Double-click on ... Read more

0
votes
Not Reproducible

Lightmaps broken in additive scene setups when Static Batching is enabled

Themes

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial &gt... Read more

0
votes
Fixed

[iOS] The Accelerometer stops working when disabling the Gyroscope in Build

Mobile

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Sep 27, 2018

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Version/s: 2018.1.0a3, 2018.2.9f1

To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity2. Open "SampleScene" scene3. Build for i... Read more

0
votes
Fixed

Default timeline instance is selected on switching focus from Unity to a...

Package: Timeline

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Oct 03, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Open the attached project.2. Select the cube from hierarchy.3. In the timeline window, select sphere timeline... Read more

0
votes
Fixed

[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...

Vulkan

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Oct 03, 2018

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Version/s: 2018.3.0a10, 2019.1.0a3

To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity2. Go to Edit > Settings > Player and ... Read more

0
votes
By Design

Alpha channel is corrupted when using RenderTexture on Metal and OpenGL

Graphics - General

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Sep 17, 2018

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Version/s: 2018.2.7f1

Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more

0
votes
Duplicate
0
votes
Fixed

[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...

XR SDK

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Mar 28, 2018

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Version/s: 2017.3, 2017.3.1f1, 2019.2

Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more

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