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0
votes
Not Reproducible

"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...

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Nov 14, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the FBX Exporter package (com.unity.formats.f... Read more

1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

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Jul 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Duplicate

Menu bar Build and Run fails when building for Android

Android

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more

0
votes
Won't Fix

GUI.Toolbar elements do not display their tooltips when hovered over wit...

IMGUI

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Oct 24, 2016

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Version/s: 5.4.1p1

To reproduce:1. Open the attached project2. Open the Scene view3. Press on any object in the Hierarchy so that the Editor window wou... Read more

0
votes
Not Reproducible

Missing references from asset bundle

Asset Loading

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Jun 22, 2015

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Version/s: 5.1.1f1

Read more

1
votes
Won't Fix

"Navigation.wraparound" does not modify the value of the Wrap Around pro...

uGUI

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Mar 06, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

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