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Not Reproducible

Votes

0

Found in

6000.3.0f1

6000.4.0a5

6000.5.0a1

Issue ID

UUM-127178

Regression

Yes

"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown when exporting a GameObject to fbx and overwriting

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Install the FBX Exporter package (com.unity.formats.fbx)
  3. Create a new GameObject (GameObject > 3D Object > Cube)
  4. Right-Click the Cube GameObject and select "Export to FBX"
  5. Click the "Export" button
  6. Repeat steps 4 and 5
  7. Select "Overwrite"
  8. Observe the Console window

Actual results: "EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown

Expected results: No errors are thrown

Reproducible with versions: 6000.3.0a3, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Not reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0a2

Tested on (OS): MacOS Silicon Tahoe 26.0.1

  1. Resolution Note:

    Could not reproduce on 6000.5.0a1 or 6000.5.0a2, win/mac

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