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1
votes
Fixed

Crash on block_remove when initiating a drag and closing the window from...

Window management

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Feb 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3.1f1

Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more

0
votes
Duplicate

[VFX Graph] Error is thrown to the console when using Subgraph Operator ...

Visual Effects

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May 09, 2022

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Version/s: 2021.2.0a2

How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

[XR] [MockHMD] LeftEye isn't rendered correctly when stereo camera is se...

XR SDK

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Sep 25, 2020

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Version/s: 2019.4, 2020.2.0b2

Reproduction steps:1. Open attached project ("XR_LeftRightCameraIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. In Game w... Read more

0
votes
Fixed

[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...

Android

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Nov 24, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more

1
votes
Won't Fix

[UWP] WebView doesn't receive most of the keyboard input

Universal Windows Platform

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Sep 23, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

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