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[HDRP] DXR Assigning normal map 8k texture
1) Change manifest to point to SRP2) Open Street scene3) Notice the shadows are blocky Try removing 8k normal map or reducing the ma... Read more
"Step" menu item is displayed as active even in a Game/Scene view it is ...
Steps to reproduce: Create a new project Go to Edit -> Play Mode Observe the listed options Actual results: Three active options ... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
Unable to open Bug Reporting Tool
Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project2. Open Help > Report a Bug Expected Resul... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
Feet slide and misalign when playing retargeted animations
How to reproduce:1. Open the project “IN-116652_RetargetingTest”2. Open the Animation window (Window → Animation → Animation)3. Sele... Read more
[Localization] Export XLIFF generates table with Notes node when notes a...
How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more
sRGB (Color Texture) Checkbox has no effect in Gamma space
When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more
Default enum shader keyword is not respected when in Player
Reproduction steps:1. Open the “TestEnumKeyword“ project2. Open the “OutdoorsScene“ scene3. Build And Run4. Observe the bottom spher... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons