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0
votes
Fixed

[ShaderGraph] Use of direct matrix name instead of correct macros

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

The follow nodes directly access matices without using their macros: - Camera- Object Check the codebase for more Read more

0
votes
Fixed

[IL2CPP] Building fails with IL2CPP error when project is using Xilium.C...

IL2CPP

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Sep 19, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open the repro project that is using CefGlue2. In the Player Settings, set the Scripting Backend to IL2CPP3. Bui... Read more

0
votes
Fixed

Using "-r" arguments in "mcs.rsp" file causes "CS0006" compile error

Scripting

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Oct 01, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window Expected Result: "The type or namespace name 'Ht... Read more

0
votes
Fixed

Adding DLL references to "mcs.rsp" doesn't update Visual Studio

Scripting

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Sep 28, 2018

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Version/s: 2018.1.0a1, 2018.2.8f1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window3. See that only Warning messages are printed4. O... Read more

0
votes
Fixed

[Mobile] [LWRP] Some meshes are not being rendered when using shader gra...

Package: SRP Lightweight Template

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Oct 01, 2018

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Version/s: 3.3.0

To reproduce:1. Open project attached by QA2. Set graphics API to GLES2 or GLES33. Build for iOS or Android platform ExampleScene-Pl... Read more

1
votes
Not Reproducible

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

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Oct 02, 2018

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Version/s: 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.1.0a3, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. In the Hierarchy view enable the Op... Read more

0
votes
Won't Fix

Canvas.pixelRect returns the size of the Inspector when called in OnVali...

Themes

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Sep 27, 2018

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Version/s: 2018.2.9f1

Steps to reproduce: (repro.mp4)1. Open the attached repro project2. In SampleScene select Canvas GO3. In the Inspector, locate Canva... Read more

0
votes
Fixed

[Android][LWRP] Shader compilation takes a very long time to start rende...

Android

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Sep 28, 2018

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Version/s: 2019.1.0a2

1) Download attached project and open in Unity2) Build and run project on a deviceObserve the black screen (the app is not freeze, i... Read more

6
votes
Won't Fix

[macOS][Metal] Flickering on Standalone when opening a Status bar or swi...

MacOS

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Oct 01, 2018

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Version/s: 2017.4.10f1

To reproduce: 1. Download attached project "MacOSTest.zip" and open in Unity2. Open "scene" scene3. Build and Run4. Run the Build in... Read more

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