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Fixed in 5.2.1

Votes

0

Found in [Package]

3.3.0

Issue ID

1086579

Regression

Yes

[Mobile] [LWRP] Some meshes are not being rendered when using shader graph shaders with GLES API

Package: SRP Lightweight Template

-

To reproduce:
1. Open project attached by QA
2. Set graphics API to GLES2 or GLES3
3. Build for iOS or Android platform ExampleScene-Player scene
4. Run on the device

Expected result: All meshes should be rendered
Actual result: Some meshes are not being rendered

iOS devices: iPad Pro 10.5 iOS 11.4, iPhone X iOS 12.0

Android:
GLES3 -
reproduced with: Sony C6603 (Xperia Z)* Adreno 320, LG Leon 4G Adreno (TM) 306
not reproducible with: Google Nexus 6P Adreno 430, Razer Phone Adreno 540, Samsung Galaxy S9+ USA Mali-G72, Samsung Galaxy S7 USA Adreno 530

GLES2 -
reproduced with: Samsung Galaxy S7 USA Adreno 530, Google Nexus 6P Adreno 430, Razer Phone Adreno 540
not reproducible with: Samsung Galaxy S9+ USA Mali-G72

Note: With both, gles3 and gles2 Samsung Galaxy S9+ USA Mali-G72 renders black screen

Reproduced with these package versions: 3.3.0, 4.0.0
Not reproducible with these package versions: 2.0.8, 3.0.0, 3.2.0

Reproducible with:
Unity: 2018.3.0b4, 2019.1.0a2

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