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[Android] WebcamTexture.videoRotationAngle during first frames returns i...
How to reproduce:1. Open the attached project "WebCamRotation.zip"2. Build and run on android device3. You can tap on the screen so ... Read more
LineRenderer is drawing an incomplete object when using TransformZ align...
Reproduction steps:1. Open the attached project "LineRendererBug.zip";2. Open the Hmm.unity scene;3. Try to change the position of L... Read more
Editor 32 bit with Facebook installed looks corrupted
On first installation of Editor 32 bit with Facebook installed looks corrupted: To repro:1. Install Unity Editor 32bit and Facebook ... Read more
Building IL2CPP fails and multiple errors are thrown
Steps to reproduce:1. Open attached project2. Build for android(make sure IL2CPP is selected as backend)-Build fails and multiple er... Read more
[Renderer] Sorting fudge stopped working in 5.6
Repro steps: 1. Create two particle systems at the same place2. Change the color of one of them so it's easier to see3. Change the s... Read more
Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...
To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more
[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6
Repro steps:1. Extract attached Fireworks.rar into your assets folder.2. Open Fireworks scene and open the profiler3. Press play and... Read more
[Line Renderer] Line renderers behaving differently in 5.6
1. Download Particle Lines asset store project by Unluck Software2. Open PL Demo Scene3. Press play and select PL Blaze 04 effect4. ... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more
Cloning and deleting the same terrain many times, causes memory leak
To reproduce:1. Open attached repro project2. Open 'Test' scene3. Open activity monitor4. Clone '10 terrains' game object 5-7 times5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning