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Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce:1. Set your scaling option to something other than 100%2. O... Read more
[Linux]Unity crashes with Google Draco plugin
To reproduce:1) Open attached project and scene2) Play it CRASH! Reproduced in 2018.2.0f2, 2018.2.10f1 Not reproduced in Windows 10 Read more
[HDRP] LayerdLit shader doesn't suggest fixing normal map
Steps to reproduce:1. Download 1085458_repro.zip2. Select normal texture3. Notice in inspector texture type is set to Default4. Crea... Read more
[iOS] Game crashes when forcing Portrait Upside Down orientation on iPho...
Steps to reproduce: 1. Open the attached project2. Build and run 'Main' scene on iPhone XS/XS Max3. Press 'Portrait Upside Down' but... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce:1) Create a new project2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor cr... Read more
[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happenedWhen receiving an update from colaborate, unity se... Read more
Unity crashes on Transform::GetLocalPosition when opening a specific scene
How to reproduce:1. Open attached project "ZombieSquashCrash3.zip" and scene "ZombieSquash_0"2. Observe Unity Editor Expected result... Read more
PlayOneShot throws UnassignedReferenceException
Steps to reproduce:1. Open QA attached project2. Enter play mode3. Click the 'Play audio' button Expected behaviour: No error is thr... Read more
[Jobs][Editor] "readonly" modifier on a Native Collection inside Jobs ca...
To reproduce: 1. Download attached project "SkinRaycast.zip" and open in Unity2. Open "Demo" scene3. Enter Play mode4. Observe that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes