Search Issue Tracker

0
votes
Fixed

[hlslcc] VFACE semantics is miscompiled with glcore/gles3

Shaders

-

May 11, 2015

-

Version/s: 5.1.0b6

VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Op... Read more

0
votes
Won't Fix

Cursor.LockState doesn't work correctly

Input

-

Sep 10, 2014

-

Version/s: 4.6.0b18

To reproduce: 1. Open attached project (repro632267) 2. Open scene 3. Press play 4. Press ESC key 5. Click on game view 6. Notice... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

-

May 11, 2015

-

Version/s: 5.1.0b6

To reproduce: 1. Open attached project 2. Open the one_way_test scene 3. Press play 4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Network Serializer changes some 64bit integer values

Networking

-

May 11, 2015

-

Version/s:

Network Serializer changes some 64-bit integer values. This problem was fixed for 32-bit numbers long ago, but not for 64-bit numbers. Read more

1
votes
Postponed

[MSAA] White artifacts around object edges (not shadows related)

Graphics - General

-

May 12, 2015

-

Version/s: 5.0.0f4

POSTPONED: Requires partial system rewrite To reproduce: 1. Open attached project 2. Open scene 1 3. Notice white outlines on chara... Read more

0
votes
Fixed

Reverted prefab objects cannot be removed by undo function

Scene Management

-

May 12, 2015

-

Version/s: 5.1.0b6

1. Open "PrefabTestProject" project 2. Open "Repro" sciene 3. Unparent "Child" GameObject 4. Press "Revert" button in Child GameObje... Read more

0
votes
Fixed

Nested canvases draw order is wrong

UI

-

May 09, 2015

-

Version/s: 5.1.0b6

Project Steps: 1. Open scene "Test". 2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order i... Read more

1
votes
Won't Fix

UI: entering text into text field requires refocus on content

Webplayer

-

May 12, 2015

-

Version/s: 5.1.0b5

-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro: ... Read more

0
votes
Fixed

[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...

Asset Loading

-

May 12, 2015

-

Version/s: 5.1.0b6

Steps to reproduce: 1. Open the attached project 2. Open a new scene (or just switch to some other scene besides Shader Callibratio... Read more

9
votes
Fixed

iOS 8.3 SDK causes orientation to reverse on every frame after Unity Ads...

iOS

-

May 12, 2015

-

Version/s: 5.0.1f1

Unity Ads + Unity 5.x + iOS 8.3 SDK + game project locked to portrait/landscape orientation lead Unity to start reversing device ori... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.