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0
votes
Duplicate

'Paint texture' tab in Terrain editor crashes Editor when deleting terrains

Themes

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Dec 22, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

How to reproduce: 1. Open Unity 2. Load user-submitted project(TerrainCrashTest2.zip) 3. Open '1.unity' scene 4. Select any 'Terrain... Read more

0
votes
Duplicate

'Paint texture' tab in terrain editor crasher Editor while duplicating t...

Themes

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Dec 22, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

How to reproduce: 1. Open Unity 2. Load user-submitted project(TerrainCrashTest2.zip) 3. Open '1.unity' scene 4. Select any 'Terrain... Read more

2
votes
Fixed

Can not send network message. Receiver can not keep up with the amount o...

Profiling

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Dec 07, 2017

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Version/s: 2017.3.0f1

Steps to reproduce: 1. Open user attached project 2. Build and Run the project with Development Build and Autoconnect Profiler check... Read more

0
votes
By Design

In CustomEditor changes to a Prefab's instance, done after Reverting, ar...

Asset - Database

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Dec 21, 2017

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Version/s: 2017.1.2f1

To reproduce: 1. Open "start" scene in the attached project. 2. Open a window: Problem -> RevertPrefab. 3. Drag "obj" from hierarchy... Read more

0
votes
Fixed

[macOS] Crash at "mono_marshal_free_inflated_wrappers > g_log > g_logv >...

Mono

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Dec 13, 2017

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Version/s: 2017.3, 2017.3.0f1

Reproduction steps: 1. Open the attached project. 2. Play the "mainScene". 3. Repeat step 2 up to 5 times. - Editor will crash. - ... Read more

1
votes
Fixed

[Metal] Crash in ReadPixelsToImage() at TextureReadbackMetal.mm:55

Graphics - General

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Dec 22, 2017

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Version/s: 2017.2.0p4

Reproduction steps: 1. Open the attached project. 2. Build it. 3. Click "Left corner partially" a few times. - Application will cra... Read more

0
votes
Fixed

[Editor] Crash on switching to any platform

Deployment Management

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Dec 26, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

Crash on switching to any platform Steps to repro: 1. Create a new project. 2. File > Build settings 3. Switch to a different platf... Read more

0
votes
Fixed

[Sprite Editor] On changing mip-maps slider value sprite doesn't get blu...

2D

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Dec 26, 2017

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Version/s: 2018.1.0b1

On changing mip-maps slider value on sprite editor window, sprite doesn't get's blurred Steps to Repro: 1. Project window > add 2D... Read more

0
votes
Fixed

[SpriteShape] Assertion failed error occurs on adjusting bevel cutoff value

2D

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Dec 26, 2017

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Version/s: 2018.1.0a7, 2018.1.0b1

Assertion failed error occurs on adjusting bevel cutoff value Steps to Repro: 1. Hierarchy > select SpriteShape game object > sprit... Read more

0
votes
Fixed

Particles with Render Mode - Mesh, Render Alignment - Local and negative...

Visual Effects - Legacy

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Dec 18, 2017

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Version/s: 2017.2.0b1, 2017.2.1f1

Steps to reproduce: 1. Open attached “Particles.zip” Unity project 2. Open “Main” scene 3. Select “Particle System” object in Hierar... Read more

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