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[Final Gather] Glowing edges on baked geometry
How to reproduce: 1. Open attached project2. Open scene test2.unity- The scene contains a variety of cubes in different colours posi... Read more
After instantiating canvas prefab with a slider or scrollbar, console di...
How to reproduce in the attached project:1. In FILE bar, use the Test Bug tab and press "Instantiate prefab bug"or2. Drag Slider Hol... Read more
Scene view wireframe/GI/... modes broken when using HDR + Deferred + MSAA
When camera is using both deferred (either new or legacy) and HDR, and MSAA in quality settings at the same time, then scene view wi... Read more
Selecting prefab that has effector, throws "m_Effector == effector"
This bug is almost same as the one in 663596 case. But its reproduced by selecting prefab and not deleting. Any way I believe its to... Read more
Setting a RectTransforms parent in Awake, set it's scale to (0,0,0)
To Reproduce: 1. Import the unitypackage attached to the post.2. Open scene 'PrefabInstantiateTest' & play.3. Notice that Canvas... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
Unity 5 Asset Server Saves Current State Into Layouts
- Put a project in Asset Server version control (or open one that is) - Make a change, or otherwise get the Asset Server version con... Read more
OnDrop is called after every OnPointerUp, even if OnDrag doesn't get called
To reproduce:1. Open attached project2. Open scene3. Press play4. Click first cube5. Notice that OnDrop is called even if OnDrag doe... Read more
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