Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0f2
Issue ID
673651
Regression
No
OnDrop is called after every OnPointerUp, even if OnDrag doesn't get called
To reproduce:
1. Open attached project
2. Open scene
3. Press play
4. Click first cube
5. Notice that OnDrop is called even if OnDrag doesn't get called
6. Click another cube (IDragHandler is removed)
7. Notice that OnDrop doesn't called
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment