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Duplicate

Votes

0

Found in

5.0.0f1

Issue ID

672293

Regression

Yes

Selecting prefab that has effector, throws "m_Effector == effector"

Physics2D

-

This bug is almost same as the one in 663596 case. But its reproduced by selecting prefab and not deleting. Any way I believe its totally same, because its caused when DockArea calls OnGUI and this function as I understand called on destroying or selecting.

1. Select object "PlanetPrefab (bugged.. click here).prefab" in assets.
2. You should get errors
"m_Effector == effector
UnityEditor.DockArea:OnGUI()"

Regression: 5.0.0b16
Reproduced: 5.0.0f3

Comments (1)

  1. The Britain

    Jun 17, 2015 07:43

    Latest update still getting this error.

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