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Duplicate
Votes
0
Found in
5.0.0f1
Issue ID
672293
Regression
Yes
Selecting prefab that has effector, throws "m_Effector == effector"
This bug is almost same as the one in 663596 case. But its reproduced by selecting prefab and not deleting. Any way I believe its totally same, because its caused when DockArea calls OnGUI and this function as I understand called on destroying or selecting.
1. Select object "PlanetPrefab (bugged.. click here).prefab" in assets.
2. You should get errors
"m_Effector == effector
UnityEditor.DockArea:OnGUI()"
Regression: 5.0.0b16
Reproduced: 5.0.0f3
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The Britain
Jun 17, 2015 07:43
Latest update still getting this error.