Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0f2
Issue ID
673616
Regression
No
Unity 5 Asset Server Saves Current State Into Layouts
- Put a project in Asset Server version control (or open one that is)
- Make a change, or otherwise get the Asset Server version control window to show a change
- Save your layout
- Clear changes (perform commit, revert, etc)
- Load your saved layout
At this point the Asset Server window is showing super state info, even after pressing refresh. You have to close/reopen the tab.
Video of bug: https://www.youtube.com/watch?v=MxXAGY7RKns
_______________________________________________________
Asset Server has been discontinued, not fixing any more bugs in it. Official recommendation is to switch to Unity Collab.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment