Search Issue Tracker

0
votes
By Design

[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...

Audio

-

Feb 06, 2017

-

Version/s: 5.4.4f1

Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more

0
votes
By Design

NullReferenceException errors appear when using "select half" button

Scene Management

-

Nov 29, 2022

-

Version/s: 2020.3.42f1

How to reproduce:1. Download and open the attached project2. In the Project window, select both prefabs3. In the Inspector window, p... Read more

0
votes
Won't Fix

[21.3 only] Error "NullReferenceException UnityEditor.SceneView.OnGU" is...

-

Feb 15, 2023

-

Version/s: 2021.3.17f1

How to reproduce:1. Open the project “IN_29357”2. Open the “Goblin_01” prefab3. Select any child prefab in the Scene view4. Delete i... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

-

Jul 30, 2019

-

Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Third Party Issue

HDRP Template scene crashes during lighting bake

Progressive Lightmapper

-

Mar 10, 2021

-

Version/s: 2020.3.0f1

Generate Lighting crashes the Unity Editor using the HDRP Template scene.This occurred on a PC using NVIDIA 1080, though onboard Int... Read more

0
votes
Fixed

List exceeds maximum array size (1024) when using Material.SetFloatArray...

Graphics - General

-

May 04, 2017

-

Version/s: 5.6.0p3

Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

-

Mar 20, 2020

-

Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Active

TextAsset with EntityId not found in the cache

Text (ATG)

-

Feb 24, 2026

-

Version/s: 6000.6.0a1

Steps to reproduce: Open whatever project with URP and ShaderGraph Go to Assets/Create/Shader Graph/From Template... Double Click UI... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Third Party Issue

[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...

Package: Oculus XR Plugin

-

Oct 11, 2022

-

Version/s: 3.1.1

Steps to reproduce:1. Open the attached project "OpenXRRuntimeSelection.zip"2. Open the Sample Scene3. In the Oculus App, confirm yo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.