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UI Element Debugger Element section doesn't scroll to the selected Eleme...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Open the UI Toolkit Debugger (Win... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more
Game Object with Unity Toon Shader does not receive shadows
Reproduction steps:1. Open the attached project “ToonTest”2. Build and Run the project Expected result: There is a red shadow under ... Read more
Temp Alloc in mono Heap won't be GCed
Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more
[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...
How to reproduce:1. Create a new project2. Create a tree in hierarchy3. There will be tree root node created and it has Shadow caste... Read more
Cannot select objects when Camera.Render() function is working
Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more
Baking static objects with no material causes an Out Of Memory message i...
Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more
Spline.SetKnotNoNotify invokes change callbacks when the manual states o...
How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template