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Icon for Cloud Connect only updates after a few Editor refreshes
Create a new project and sing in with your UDN account at that time. When the project opens you will see that the Cloud Connect user... Read more
Cloud Connect Activate button on new project doesn't do anything
Create a new project and sign in with your UDN account at that time. Click on the Cloud icon on the rop right corner of the Editor t... Read more
App freezes on GetBuffer[Inline]
1. Open attached project(dropbox link)2. Build to iOS3. In app press Options and then press More4. App will freeze Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
Tooltips are missing for packing tag UI or sprite mode
1. open sprite texture importer for sprite2. hover above 'packing tag' and observe that no tool tip is present3. hover above 'Sprite... Read more
Enter saves the packing tag, not apply for sprite packing tags on sub sp...
1. select a subsprite2. select an existing tag: this enables the apply button3. now select 'new' and create a new tag with out hitti... Read more
Project launcher doesn't refresh 'new project' button to go away after s...
1. open project launcer and select new project - keep mouse hovering above that button2. observe that the button stays into the new ... Read more
[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Quick... Read more
Player collides with sides of platform when using PlatformEffector2D wit...
To reproduce:1. Open attached project2. Open player scene3. Jump to either platform, making sure to hit the side of it on your way d... Read more
[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project2. Create new C# script3. Change the inheritance from MonoBehaviour to StateMachineBe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
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- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised