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[Mac] Intellisense cannot access the System namespace in Visual Studio w...
Steps to reproduce:1. Open user-submitted project2. Make sure your External Script Editor is set to Visual Studio3. Open up MyTestSc... Read more
Changing the 'Sorting Layer' setting and 'Order in Layer' value does not...
How to reproduce:1. Open user-submitted project (TMPDirty) and open the SampleScene2. Select the TextMeshPro GameObject and find the... Read more
[Linux editor] Can't resize undocked windows
-e: see title. if they are docked inside the editor resizing works fine--maybe a regression with Ubuntu, since it spans over all ver... Read more
[Android] Compute shader is not working with linear color space when it ...
To reproduce:1. Open attached project2. Change "PlayerSettings" -> "Other Settings" -> "Color Space" from Gamma to linear3. Bu... Read more
Animation Window affects changing fbx animation import settings and anim...
How to reproduce:1. Open the user-submitted project2. In the Project Window select "testanim" and expand it3. Select the "Test Take ... Read more
AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more
Nested object with rigidbody does not execute Rigidbody.MovePosition() w...
How to reproduce:1. Download and open attached "BrokenRB" project2. Load SampleScene and enter Play Mode3. Observe how Sphere object... Read more
[linux editor] Asset Store page jitters inside the window
-e: see title and attached video--works in 2018.1.6 (and Windows and OSX)--not working with 2018.2.7 and 2013.3.0a11 -repro:--create... Read more
Prefab rotation offset is ignored on prefab instance at runtime
When entering runtime (Editor>Play) the prefab rotation offset, of 90' in this case, is ignored and causes the prefab to be offse... Read more
[Android] Having sprite atlases with the same name causes sprite errors
To reproduce:1. Open attached project2. Build and run to Android device3. notice that only one sprite atlas appears. Actual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed