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0
votes
Fixed

AudioMixer panel causes GUI errors when playmode is started and a cache ...

UI

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Feb 09, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (case_876588-AudioMixer (1).zip)2. Configure a non-existing cache server (helpbox sa... Read more

0
votes
Fixed

Asset Store preview is broken for animation clips

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

Steps to reproduce : - create a new project- in the Project Browser filter for Animation Clip- select the Asset Store tab- choose an... Read more

1
votes
By Design

NetworkServer is not active Error when trying to spawn a GameObject

Networking

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Jan 27, 2017

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Version/s: 5.5.1f1

Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more

0
votes
Fixed

Memory leak using linear Color space when Game and Scene views are opene...

Scene/Game View

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Jan 30, 2017

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Version/s: 5.6.0b3

To reproduce:1. Open project2. Open 'Test' scene3. Open activity monitor4. Play the scene Expected: memory usage will be a little bi... Read more

0
votes
Fixed

[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode

Mobile

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Feb 07, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open attached project2. Build 'Test' scene on android device3. Press 'Full' in app4. Notice the navigation bar d... Read more

0
votes
Duplicate

[Mobile] [UI] InputField's characterLimit is handled not by the native d...

Mobile

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Feb 06, 2017

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Version/s: 5.4.2f2

Reproduction Steps:1. Open "Test" project2. Build and deploy to mobile device3. Select InputField4. Write somethingNote: Limit is 5 ... Read more

0
votes
Fixed

Play at runtime doesn't warn the user is modification from mask has been...

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more

0
votes
Fixed

Obj files fail to import when the numeric locale uses something other th...

Asset and Scene Management

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR/Applications/Unity/Unity.app/Contents/MacOS/Un... Read more

0
votes
Fixed

Unity 5.6.0xMono crashes while importing Tweetinvi .NET 4.0 DLLs at memmove

Mono

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Feb 06, 2017

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Version/s: 5.6.0x

Steps to reproduce:1. Open the attached project (Twitter Demo.zip)2. Observe the crash Expected result: Unity should not crashActual... Read more

0
votes
Fixed

[Android] PlayFullScreenMovie for second video when first video is still...

Android

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Feb 09, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1) Download attached project 'TestingAndroidVideoFix.zip' and open in Unity2) Make sure device is connected to n... Read more

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