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[MacDownloadAssistant] allows running multiple instances
To Reproduce: 1. Run 2 unity installers (I used 5.3.4f1 and 5.4.0b10) and install them to different drives. 2. Wait untill one inst... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more
Mesh should have no normals error when setting Normals to None
Steps to reproduce: 1. Open attached project 2. Select "repro" model asset in Project tab 3. In its Inspector, set Normals to None ... Read more
AssetBundleManifest.GetAllDependencies returns bundle itself as dependency
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. In top bar, click "Bug > Build Bundle" 4. In console notice pr... Read more
[SerialPort] Events subscribed to DataReceived are not triggered
Steps to reproduce: 1) create a virtual serialport connection 2) open 'VBoxNetwork.zip' 3) make sure 'PortHandler' is using the corr... Read more
[SerialPort] BytesToRead returns null reference
Steps to reproduce: 1) open the project 2) open scene 'Main' 3) run Expected behavior: BytesToRead return 0 Actual: null reference Read more
[SerialPort] ReadByte() freezes editor
Steps to reproduce: 1) open the project 2) play scene 'Main' - editor freezes at this point Read more
Force applied by area/point effector is multiplied by the number of coll...
Steps to reproduce: 1. Open attached project 2. Open scene "AreaEffectorTest" 3. In the scene there are two squares. Left one has f... Read more
[IL2CPP]Project built with IL2CPP becomes the error made in a circular r...
IL2CPP fails to generate compilable code when unsafe C# code cases two structs to reference each other. Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more
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